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Murky Mansion

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Devlog

  • Ready for weekend
    May 17, 2023 by Milldreadful
    Managed to get a new and improved build out before a long weekend break. Still missing sound, some textures and few 3D items. On occasion the view still absolutely refuses to turn with the player and... Continue reading
  • First Build
    May 04, 2023 by Milldreadful
    It's raw, clunky and unpolished, but it's here. And it's mine. The first build of Murky . ARROWS for movement SPACE for shooting holy water squirts at evil demons You can exit the game by touching the... Continue reading
  • Baby steps
    April 18, 2023 by Milldreadful
    Changed the name to Murky Mansion. Still a working title, maybe. Decided I'd give myself one day to try and do the walking animation and if it wouldn't work, I'd probably modelled some rollerblades on... Continue reading
  • Getting started
    April 04, 2023 by Milldreadful
    A rough design for my next game is finally coming together in my head. Assignment was only to create a shooter type of game so the possibilities were virtually endless. Decided on a dark, gloomy mansi... Continue reading
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