Infinite Space
Navigate through the asteroid field and collect stars as you go.
Lift-off, boost, dodge... and crash. And try again!
My first game as part of my gamedev studies.
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Infinite Space.zip 68 MB
Comments
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Juu aika hyvä :D
Nice looking game! Expecially to planet where you start looks very nice! Spinning is fixed now and looks very nice.
Noticed that if i keep braking a alot, the stars pile up.
Also in downloaded version i cant see my score. Maybe somekind of resolution problem. Game also started at square window at first time, got it to fullscreen by pressing alt+enter.
Now when i tried also this browser version i realised that i cant se infinite space text, and quit button at windowsversion at all... And i think there is some scale issues at browser version too.
Thank you for the comments, so helpful!
I had to build the game to launch in a separate window because I couldn't get it to scale right in fullscreen. It's designed to be more square. I might have resolved the issue but have to try it on different screens to make sure it works as it should before uploading the new build.
The design of the game looks solid and I really like the rocket. The gameplay was fun and rewarding. I liked the brake mechanism and overall the exprerience was solid. The windows version worked very well, but I think you should consider including the quit game button at the game over screen. Anyway well done project through and through! :D
I like how this offers a bit challenge and I like those controls! Spinning is a nice touch but should there be third wing in the back of this ship?
Looks great!
I really love the rocket's visual appearance, and the animation upon collecting a star gives it personality, but it ends in a jerky way, maybe add a quick rotation to that part? Sound design is fun, and the controls kept me playing for a while now. I don't know if I'm stuck to my own ways but some static objects in the background would give it an extra indication that the player is indeed moving up. Solid game though!
Thank you! Background objects are definitely in the making whenever I have the time.
I also fixed the spin animation today! Messed up when I flipped the rocket 180 deg so the nebula would be visible in the skybox and forgot to change the animation. Its a tiny detail but thanks for commenting to make me aware!
Visually very impressive! Rocket's little happy spin upon picking up a star was just too cute, though I think the animation ended abruptly with the rocket facing away and then snapping back the right way. The boost-brake system adds such a cool element to the gameplay, and definitely made it fun to play, although my brain had a hard time wrapping itself around the control buttons. Limited screen size brought excitement and challenge as well. It was way too easy to get overconfident and believe myself equal to Han Solo in navigation skills, only to be crashing on asteroid #5. This game was already fun to play at its current state!
Thanks for the comment! Thought about changing the control buttons (as they might be a bit akward) and maybe I will if I get more complaints about them haha!
Fixed the animation today so thanks to both commentators for making me aware. I was way too excited to release the game and didn't notice I forgot to change the animation when I flipped the rocket 180deg around.